LinuxGSM
Online 45.136.205.209:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:59 UTC2h ago | – | – | running | 1 |
| Sat 24 Oct, 01:51 UTC3d ago | 0° | – | – | 0 |
| Mon 19 Oct, 00:53 UTC8d ago | 1° | halved by day 1 | 5 days | 0 |
| Sat 17 Oct, 14:16 UTC10d ago | 1° | – | 1.4 days | 0 |
| Fri 16 Oct, 11:36 UTC11d ago | 1° | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LinuxGSM?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on LinuxGSM?
Once a month, with the force wipe, LinuxGSM wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 2 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is LinuxGSM?
LinuxGSM currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.
How does LinuxGSM rank against other Rust servers?
Player hours over seven days put LinuxGSM at #7,315, in the top 33% of ranked servers.
Settings and rules
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, size 3,600 with seed 21, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on LinuxGSM?
The name LinuxGSM does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does LinuxGSM run?
The build on LinuxGSM is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is LinuxGSM online, and how reliable is it?
Right now LinuxGSM shows as online. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is LinuxGSM located?
A region is not published for LinuxGSM. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 45.136.205.209:28015.
Tags
Which Rust Heatmap lists and filters include LinuxGSM?
The Rust Heatmap lists that LinuxGSM fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LinuxGSM?
Press F1 in Rust to open the console, then enter client.connect 45.136.205.209:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.