[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Offline 45.131.186.204:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Saturday 31 October, 11:02 UTC, in 2d 23h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
An estimate from weekly: 7 days after its last wipe gives [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)'s next wipe. Due on Saturday 31 October at 11:02 UTC: the next wipe. 60 days ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Last seen 44 days 1 hours ago, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline at the moment.
How does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) rank against other Rust servers?
Player hours over seven days put [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) at #15,071, in the top – of ranked servers.
Settings and rules
What are the rules and settings on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
2x gather is what [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) advertises in its name. A maximum of 50 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) run?
The build on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is Rust network protocol 2632 and build 162434, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) online, and how reliable is it?
Last seen 44 days 1 hours ago, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) located?
No region tag comes from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.131.186.204:28015.
Lists and filters
Which Rust Heatmap lists and filters include [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Best Rust community servers, 2x Rust servers and EU Rust servers, busiest first are the Rust Heatmap lists that [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) fits. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x brings it up.
What do the server tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) mean?
These are the tags [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts50 (Group limit): The team limit is 50; v2632 (Protocol): Your game must match protocol 2632 to get in; cs162434 (Build): Build 162434; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Enter client.connect 45.131.186.204:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.