Rust HeatmapInfrared · players
IR live Players57,845 Servers11,674 Warm3,415 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–250° · slots

[UA]Rometa

Offline 45.12.24.106:28015 checked 3d ago

moddedoxide
Sp1 · players now 1/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#9,720
rank
top 44%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:11 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
125 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
52 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [UA]Rometa?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [UA]Rometa?

Its rhythm cannot yet be told: too few of [UA]Rometa's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 20 hours ago the server made the world it is on now.

Population

How busy is [UA]Rometa?

Last seen 3 days 19 hours ago, [UA]Rometa is offline at the moment. Averaged over the past week: 1 players, peaking at 1.

How does [UA]Rometa rank against other Rust servers?

Ranked #9,720 on seven-day player hours, [UA]Rometa is in the top 44% of all ranked servers.

Rules and settings

Which map does [UA]Rometa run?

[UA]Rometa runs a procedural map, which the game generates.

What are the rules and settings on [UA]Rometa?

A gather rate is not given in the name [UA]Rometa. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [UA]Rometa run?

The build on [UA]Rometa is Rust network protocol 2635 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [UA]Rometa online, and how reliable is it?

[UA]Rometa is down just now; the last sighting was 3 days 19 hours ago. It was up 7 of 120 hours across the last 5 full days, or 6% of the time. It first appears in Rust Heatmap records on 22 October 2026.

Where is [UA]Rometa located?

Nothing about a region comes from [UA]Rometa. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 45.12.24.106:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [UA]Rometa?

The Rust Heatmap lists that [UA]Rometa fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on [UA]Rometa mean?

These are the tags [UA]Rometa publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): Slot count: 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [UA]Rometa?

Enter client.connect 45.12.24.106:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players Slot count: 250.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.