Rust HeatmapInfrared · players
IR live Players96,692 Servers11,879 Warm4,099 Fresh wipes · 3h168 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

local

Offline 45.114.63.41:35100 checked 17d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,817
rank
top 72%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:30 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
248 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
202 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
63 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on local?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on local?

Its rhythm cannot yet be told: too few of local's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 19 hours ago the server made the world it is on now.

Population

How busy is local?

local went quiet 17 days 9 hours ago and is offline right now.

How does local rank against other Rust servers?

Player hours over seven days put local at #15,817, in the top 72% of ranked servers.

Map and rules

Which map does local run?

A procedural map, generated by the game, runs on local.

What are the rules and settings on local?

The name local does not specify a gather rate. The group limit is not published. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does local run?

The build on local is Rust network protocol 2574 and build 111282, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is local online, and how reliable is it?

Last seen 17 days 9 hours ago, local is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 9 October 2026.

Where is local located?

The region code is us5, and local publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.114.63.41:35100.

Tags

Which Rust Heatmap lists and filters include local?

The Rust Heatmap lists that local fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o brings it up.

What do the server tags on local mean?

The game's server browser reads the tags local publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2574 (Protocol): To join, run the same version: game protocol 2574; cs111282 (Build): Build 111282; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): Region code: us5; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join local?

Press F1 in Rust to open the console, then enter client.connect 45.114.63.41:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$rus5,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
v2574
Protocol To join, run the same version: game protocol 2574.
cs111282
Build Build 111282.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.