Rust HeatmapInfrared · players
IR live Players94,751 Servers11,875 Warm3,875 Fresh wipes · 3h395 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

A Rust Server

Online 43.249.194.92:10675 checked 9m ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 2
#5,790
rank
top 26%
2d ago
last wipe
no schedule published
4d 12h
next wipe
Tue 3 Nov, 04:31 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Tuesday 3 November, 04:31 UTC, in 4d 12h. Every 7 days · medium confidence

6.6 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

4d 12h
Tue 3 Nov, 04:31 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
11d 12h
Tue 10 Nov, 04:16 UTC
18d 12h
Tue 17 Nov, 04:02 UTC
25d 11h
Tue 24 Nov, 03:47 UTC
32d 11h
Tue 1 Dec, 03:32 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
39d 11h
Tue 8 Dec, 03:18 UTC

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:46 UTC2d ago 2 – running 0
Mon 19 Oct, 12:07 UTC10d ago 1 halved by day 4 7.7 days 0
Tue 13 Oct, 08:20 UTC16d ago 2 halved by day 4 6.2 days 0
Tue 6 Oct, 08:34 UTC23d ago 2 held half 7 days 0
Wed 30 Sep, 14:31 UTC29d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
252 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Rust Server?

The average peak across its recent wipes is 2 players. 32 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 25% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on A Rust Server?

Recent wipes on A Rust Server are spaced roughly 6.6 days apart. Due on Tuesday 3 November at 04:31 UTC: the next wipe. 2 days 10 hours ago the server made the world it is on now.

Population

How busy is A Rust Server?

A Rust Server currently has 0 of its 4 slots filled. A seven-day average of 0 players, with a peak of 2. Look at 12:00 UTC for the last 48 hours: that hour averaged 2 players.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #5,790, in the top 26% of ranked servers.

Map and rules

Which map does A Rust Server run?

A procedural map of size 3,750 with seed 1337, generated by the game, runs on A Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on A Rust Server?

A gather rate is not given in the name A Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

Right now A Rust Server shows as online. The uptime it reports puts the last restart at about 24 hours ago. 128 of 168 hours up over the last 7 full days, which is 76%. The first record of it on Rust Heatmap is 24 September 2026.

Where is A Rust Server located?

A region is not published for A Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 43.249.194.92:10675.

Does A Rust Server run smoothly?

The last 48 hours brought an average of 70 server fps and a floor of 50. The world held as many as 94,254 entities, buildings and deployables included. The highest memory use was 2,932 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A Rust Server?

These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags A Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join A Rust Server?

Enter client.connect 43.249.194.92:10675 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.