Rust HeatmapInfrared · players
IR live Players76,398 Servers11,761 Warm3,723 Fresh wipes · 3h140 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[AU] Grumpy-Clouds Rusty server x10

Online OC 43.229.62.168:28015 checked 7m ago

10x vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 14:00flare: a wipe in that hourWed 12:00
0
7-day average
peak –
#15,432
rank
top 69% · #178 in OC
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:15 UTC13d ago 1 – running 1
Wed 14 Oct, 19:29 UTC13d ago 1 – 0.5 days 0
Sat 10 Oct, 15:48 UTC17d ago 3 halved by day 2 4.2 days 0
Fri 9 Oct, 15:20 UTC18d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 68 on average
57 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
0 / 100
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
4 / 100
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
2 / 125
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
1 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 62 on average
51 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU] Grumpy-Clouds Rusty server x10?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on [AU] Grumpy-Clouds Rusty server x10?

Wipes come at irregular times on [AU] Grumpy-Clouds Rusty server x10, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 5 hours ago.

Player counts

How busy is [AU] Grumpy-Clouds Rusty server x10?

[AU] Grumpy-Clouds Rusty server x10 currently has 0 of its 100 slots filled. Averaged over the past week: 0 players.

How does [AU] Grumpy-Clouds Rusty server x10 rank against other Rust servers?

On player hours over the last seven days, [AU] Grumpy-Clouds Rusty server x10 is #15,432 globally (top 69%) and #178 in Oceania.

Settings and rules

Which map does [AU] Grumpy-Clouds Rusty server x10 run?

The map on [AU] Grumpy-Clouds Rusty server x10 is procedural, size 3,000 with seed 119253933, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [AU] Grumpy-Clouds Rusty server x10?

[AU] Grumpy-Clouds Rusty server x10's name indicates a gather rate of 10x. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [AU] Grumpy-Clouds Rusty server x10 run?

Rust network protocol 2634 and build 167781 is the build [AU] Grumpy-Clouds Rusty server x10 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [AU] Grumpy-Clouds Rusty server x10 online, and how reliable is it?

Online now: [AU] Grumpy-Clouds Rusty server x10. The uptime it reports puts the last restart at about 12 days ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 17 September 2026.

Where is [AU] Grumpy-Clouds Rusty server x10 located?

The OC tag is how [AU] Grumpy-Clouds Rusty server x10 lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. 43.229.62.168:28015 is its address.

Does [AU] Grumpy-Clouds Rusty server x10 run smoothly?

It averaged 107 server fps over the last 48 hours, with a low of 64. Buildings, deployables and the rest of the world came to as much as 48,323 entities. The highest memory use was 3,173 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [AU] Grumpy-Clouds Rusty server x10?

The Rust Heatmap lists that [AU] Grumpy-Clouds Rusty server x10 fits are: 10x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x brings it up.

What do the server tags on [AU] Grumpy-Clouds Rusty server x10 mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): Oceania is where the server browser puts it are the tags [AU] Grumpy-Clouds Rusty server x10 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [AU] Grumpy-Clouds Rusty server x10?

Press F1 in Rust to open the console, then enter client.connect 43.229.62.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,OC,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.