Rust HeatmapInfrared · players
IR live Players45,053 Servers11,631 Warm3,098 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Gamers_Republic Test Server

Offline 41.76.213.81:28025 checked 2d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,598
rank
top 61%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC14d ago 1 – running 0
Sat 3 Oct, 06:59 UTC25d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC41d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
164 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
36 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Gamers_Republic Test Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Gamers_Republic Test Server?

Wipes come at irregular times on Gamers_Republic Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 12 hours ago.

Player counts

How busy is Gamers_Republic Test Server?

The last time Gamers_Republic Test Server was seen was 2 days 12 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.

How does Gamers_Republic Test Server rank against other Rust servers?

Ranked #13,598 on seven-day player hours, Gamers_Republic Test Server is in the top 61% of all ranked servers.

Settings and rules

Which map does Gamers_Republic Test Server run?

The map on Gamers_Republic Test Server is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Gamers_Republic Test Server?

The name Gamers_Republic Test Server does not specify a gather rate. 50 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Gamers_Republic Test Server run?

Rust network protocol 2634 and build 167781 is the build Gamers_Republic Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Gamers_Republic Test Server online, and how reliable is it?

Gamers_Republic Test Server is down just now; the last sighting was 2 days 12 hours ago. It was up 117 of 168 hours across the last 7 full days, or 70% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Gamers_Republic Test Server located?

No region is published by Gamers_Republic Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 41.76.213.81:28025.

Lists and filters

Which Rust Heatmap lists and filters include Gamers_Republic Test Server?

Modded Rust servers, by live population are the Rust Heatmap lists that Gamers_Republic Test Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Gamers_Republic Test Server mean?

The game's server browser reads the tags Gamers_Republic Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts50 (Group limit): The team limit is 50; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Gamers_Republic Test Server?

Press F1 in Rust to open the console, then enter client.connect 41.76.213.81:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://gamersrepublic91.wixsite.com/gamers_republic.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts50
Group limit The team limit is 50.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.