Gamers_Republic Test Server
Offline 41.76.213.81:28025 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC14d ago | 1° | – | running | 0 |
| Sat 3 Oct, 06:59 UTC25d ago | 0° | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC41d ago | 1° | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Gamers_Republic Test Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Gamers_Republic Test Server?
Wipes come at irregular times on Gamers_Republic Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 12 hours ago.
Player counts
How busy is Gamers_Republic Test Server?
The last time Gamers_Republic Test Server was seen was 2 days 12 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.
How does Gamers_Republic Test Server rank against other Rust servers?
Ranked #13,598 on seven-day player hours, Gamers_Republic Test Server is in the top 61% of all ranked servers.
Settings and rules
Which map does Gamers_Republic Test Server run?
The map on Gamers_Republic Test Server is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Gamers_Republic Test Server?
The name Gamers_Republic Test Server does not specify a gather rate. 50 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Gamers_Republic Test Server run?
Rust network protocol 2634 and build 167781 is the build Gamers_Republic Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Gamers_Republic Test Server online, and how reliable is it?
Gamers_Republic Test Server is down just now; the last sighting was 2 days 12 hours ago. It was up 117 of 168 hours across the last 7 full days, or 70% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Gamers_Republic Test Server located?
No region is published by Gamers_Republic Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 41.76.213.81:28025.
Lists and filters
Which Rust Heatmap lists and filters include Gamers_Republic Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Gamers_Republic Test Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Gamers_Republic Test Server mean?
The game's server browser reads the tags Gamers_Republic Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts50 (Group limit): The team limit is 50; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Gamers_Republic Test Server?
Press F1 in Rust to open the console, then enter client.connect 41.76.213.81:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://gamersrepublic91.wixsite.com/gamers_republic.
