Rust HeatmapInfrared · players
IR live Players96,402 Servers11,884 Warm4,092 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

NAM | Why Oh Why | Mindless Choas KOS allowed

Offline 41.63.239.4:28015 checked 1d ago

teams off moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,019
rank
top 63%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:07 UTC2d ago 1 – running 0
Fri 2 Oct, 15:58 UTC25d ago 1 held half 22.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 162 on average
249 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
201 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
68 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on NAM | Why Oh Why | Mindless Choas KOS allowed?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on NAM | Why Oh Why | Mindless Choas KOS allowed?

NAM | Why Oh Why | Mindless Choas KOS allowed has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 7 hours ago.

Player counts

How busy is NAM | Why Oh Why | Mindless Choas KOS allowed?

The last time NAM | Why Oh Why | Mindless Choas KOS allowed was seen was 46 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.

How does NAM | Why Oh Why | Mindless Choas KOS allowed rank against other Rust servers?

Player hours over seven days put NAM | Why Oh Why | Mindless Choas KOS allowed at #14,019, in the top 63% of ranked servers.

Map and rules

Which map does NAM | Why Oh Why | Mindless Choas KOS allowed run?

The map on NAM | Why Oh Why | Mindless Choas KOS allowed is procedural, size 4,500 with seed 13698755, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on NAM | Why Oh Why | Mindless Choas KOS allowed?

No gather rate appears in the name NAM | Why Oh Why | Mindless Choas KOS allowed. The group limit is not published. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does NAM | Why Oh Why | Mindless Choas KOS allowed run?

Rust network protocol 2635 and build 168909 is the build NAM | Why Oh Why | Mindless Choas KOS allowed runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is NAM | Why Oh Why | Mindless Choas KOS allowed online, and how reliable is it?

NAM | Why Oh Why | Mindless Choas KOS allowed is down just now; the last sighting was 46 hours ago. The uptime it reports puts the last restart at about 7 hours ago. 10 of 168 hours up over the last 7 full days, which is 6%. The first record of it on Rust Heatmap is 29 September 2026.

Where is NAM | Why Oh Why | Mindless Choas KOS allowed located?

No region is published by NAM | Why Oh Why | Mindless Choas KOS allowed. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 41.63.239.4:28015 is its address.

Does NAM | Why Oh Why | Mindless Choas KOS allowed run smoothly?

Average server fps over the last 48 hours was 229; it never dropped below 229. Entities peaked at 120,515, counting buildings, deployables and all the rest of the world. Memory use reached 3,466 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include NAM | Why Oh Why | Mindless Choas KOS allowed?

Modded Rust servers, by live population are the Rust Heatmap lists that NAM | Why Oh Why | Mindless Choas KOS allowed fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

What do the server tags on NAM | Why Oh Why | Mindless Choas KOS allowed mean?

These are the tags NAM | Why Oh Why | Mindless Choas KOS allowed publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts0 (Group limit): No teams here; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join NAM | Why Oh Why | Mindless Choas KOS allowed?

Enter client.connect 41.63.239.4:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts0
Group limit No teams here.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.