Rust HeatmapInfrared · players
IR live Players33,246 Servers11,617 Warm2,800 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

[US] FANAJ PvPvE|Backpacks|Events|And More!

Online NA 40.160.34.174:1028 checked 10m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak 2
#6,617
rank
top 30% · #1042 in NA
6d ago
last wipe
monthly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

10.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:04 UTC6d ago 1 – running 0
Sat 3 Oct, 08:48 UTC25d ago 1 halved by day 1 19.8 days 0
Fri 2 Oct, 05:17 UTC27d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
10 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
0 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] FANAJ PvPvE|Backpacks|Events|And More!?

The average peak across its recent wipes is 1 players. 15 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on [US] FANAJ PvPvE|Backpacks|Events|And More!?

A single monthly wipe, the force wipe, is all [US] FANAJ PvPvE|Backpacks|Events|And More! runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 6 days 2 hours ago. The tags list one wipe a month.

Player counts

How busy is [US] FANAJ PvPvE|Backpacks|Events|And More!?

Of 60 slots on [US] FANAJ PvPvE|Backpacks|Events|And More!, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [US] FANAJ PvPvE|Backpacks|Events|And More! rank against other Rust servers?

Seven-day player hours place [US] FANAJ PvPvE|Backpacks|Events|And More! at #6,617, in the top 30% of ranked servers; within North America it is #1,042.

Settings and rules

Which map does [US] FANAJ PvPvE|Backpacks|Events|And More! run?

A procedural map of size 4,800 with seed 2147483647, generated by the game, runs on [US] FANAJ PvPvE|Backpacks|Events|And More!. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US] FANAJ PvPvE|Backpacks|Events|And More!?

The name [US] FANAJ PvPvE|Backpacks|Events|And More! does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [US] FANAJ PvPvE|Backpacks|Events|And More! run?

Rust network protocol 2635 and build 168909 is the build [US] FANAJ PvPvE|Backpacks|Events|And More! runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [US] FANAJ PvPvE|Backpacks|Events|And More! online, and how reliable is it?

The server is up at the moment: [US] FANAJ PvPvE|Backpacks|Events|And More! is online. About 11 hours ago is when it last restarted, by its own uptime figure. 162 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] FANAJ PvPvE|Backpacks|Events|And More! located?

The NA tag is how [US] FANAJ PvPvE|Backpacks|Events|And More! lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 40.160.34.174:1028.

Does [US] FANAJ PvPvE|Backpacks|Events|And More! run smoothly?

Average server fps over the last 48 hours was 54; it never dropped below 23. Entities peaked at 146,219, counting buildings, deployables and all the rest of the world. At its peak it held 4,887 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [US] FANAJ PvPvE|Backpacks|Events|And More!?

These Rust Heatmap lists include [US] FANAJ PvPvE|Backpacks|Events|And More!: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on [US] FANAJ PvPvE|Backpacks|Events|And More! mean?

The game's server browser reads the tags [US] FANAJ PvPvE|Backpacks|Events|And More! publishes: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): This server has 60 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [US] FANAJ PvPvE|Backpacks|Events|And More!?

Enter client.connect 40.160.34.174:1028 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/wYhd5Jej2g.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp60
Max players This server has 60 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.