[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline NA · us2 40.160.241.203:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:39 UTC11d ago | 1° | – | running | 0 |
| Fri 16 Oct, 20:53 UTC12d ago | 1° | – | 0.9 days | 1 |
| Tue 13 Oct, 13:32 UTC15d ago | 1° | held half | 3.3 days | 1 |
| Thu 8 Oct, 01:39 UTC20d ago | 1° | – | 5.5 days | 1 |
| Wed 7 Oct, 16:58 UTC21d ago | 1° | – | 0.4 days | 0 |
| Mon 5 Oct, 15:23 UTC23d ago | 2° | held half | 2.1 days | 0 |
| Sun 4 Oct, 09:56 UTC24d ago | 3° | – | 1.2 days | 0 |
| Sun 4 Oct, 01:36 UTC24d ago | 3° | – | 0.3 days | 0 |
| Fri 2 Oct, 05:43 UTC26d ago | 0° | – | 1.8 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1° | – | 0.5 days | 0 |
| Thu 1 Oct, 11:04 UTC27d ago | 1° | – | 0.3 days | 1 |
| Wed 30 Sep, 10:06 UTC28d ago | 1° | – | 1 days | 1 |
| Fri 25 Sep, 09:04 UTC33d ago | 2° | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Its recent wipes drew an average peak of 1 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
A single monthly wipe, the force wipe, is all [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 11 days ago. A monthly wipe is what its tags declare.
Population
How busy is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Last seen 32 hours ago, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at the moment. Averaged over the past week: 0 players.
How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?
Seven-day player hours place [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at #15,348, in the top 69% of ranked servers; within North America it is #1,525.
Map and rules
Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?
The map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is procedural, size 2,500 with seed 7721094, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
A gather rate is not given in the name [SEA]128Hz|phrinj|PVP/RP|Vanilla+. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?
Rust network protocol 2635 and build 168909 on Linux is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is down just now; the last sighting was 32 hours ago. It was up 135 of 168 hours across the last 7 full days, or 80% of the time. The first record of it on Rust Heatmap is 25 September 2026.
Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?
Its region code is us2, and [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists itself in North America with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 40.160.241.203:28015.
Tags
Which Rust Heatmap lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The Rust Heatmap lists that [SEA]128Hz|phrinj|PVP/RP|Vanilla+ fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus2 (Region code): This one carries the region code us2; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Press F1 in Rust to open the console, then enter client.connect 40.160.241.203:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
