Rust HeatmapInfrared · players
IR live Players102,237 Servers11,898 Warm3,978 Fresh wipes · 3h329 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Eventful Rust 2026

Online 40.160.21.156:28015 checked 14m ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 11°
Tue 19:00flare: a wipe in that hourThu 16:00
3
7-day average
peak 19
#1,789
rank
top 8%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14m ago

Li2Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
25
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:45 UTC13d ago 19 – running 0
Thu 1 Oct, 23:45 UTC FW27d ago 31 halved by day 7 13.8 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 25 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
85 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Eventful Rust 2026?

The average peak across its recent wipes is 25 players. The crowd on the latest wipe reached its peak 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.

What is the wipe schedule on Eventful Rust 2026?

Wipes come at irregular times on Eventful Rust 2026, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 23 hours ago the server made the world it is on now.

Population

How busy is Eventful Rust 2026?

The current population of Eventful Rust 2026 is 0, against 100 slots. A seven-day average of 3 players, with a peak of 19. Look at 23:00 UTC for the last 48 hours: that hour averaged 10 players.

How does Eventful Rust 2026 rank against other Rust servers?

Player hours over seven days put Eventful Rust 2026 at #1,789, in the top 8% of ranked servers.

Map and rules

Which map does Eventful Rust 2026 run?

The map on Eventful Rust 2026 is procedural, size 4,000 with seed 1444908216, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Eventful Rust 2026?

The name Eventful Rust 2026 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Eventful Rust 2026 run?

Rust network protocol 2635 and build 167058 on Windows is what Eventful Rust 2026 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Eventful Rust 2026 online, and how reliable is it?

The server is up at the moment: Eventful Rust 2026 is online. Its reported uptime dates the last restart to about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 1 October 2026.

Where is Eventful Rust 2026 located?

A region is not published for Eventful Rust 2026. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 40.160.21.156:28015.

Does Eventful Rust 2026 run smoothly?

Average server fps over the last 48 hours was 120; it never dropped below 36. Entities peaked at 132,130, counting buildings, deployables and all the rest of the world. Memory use reached 3,286 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Eventful Rust 2026?

These Rust Heatmap lists include Eventful Rust 2026: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Eventful Rust 2026 mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Eventful Rust 2026 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Eventful Rust 2026?

Enter client.connect 40.160.21.156:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.