Rust RP Test Server
Online 40.160.19.130:29015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:12 UTC12d ago | 1° | – | running | 1 |
| Fri 16 Oct, 14:15 UTC12d ago | 1° | – | 0.9 days | 1 |
| Sun 11 Oct, 22:59 UTC17d ago | 2° | halved by day 2 | 4.6 days | 0 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 1° | halved by day 1 | 10.2 days | 1 |
| Thu 17 Sep, 23:28 UTC41d ago | 1° | halved by day 1 | 13.8 days | 0 |
| Wed 16 Sep, 00:24 UTC43d ago | 1° | – | 2 days | 1 |
| Mon 14 Sep, 02:09 UTC45d ago | 1° | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust RP Test Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Rust RP Test Server?
No next wipe can be predicted: Rust RP Test Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 125 days 22 hours ago.
Player counts
How busy is Rust RP Test Server?
0 players are connected to Rust RP Test Server at the moment. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
How does Rust RP Test Server rank against other Rust servers?
Ranked #8,661 on seven-day player hours, Rust RP Test Server is in the top 39% of all ranked servers.
Settings and rules
What are the rules and settings on Rust RP Test Server?
A gather rate is not given in the name Rust RP Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Rust RP Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what Rust RP Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust RP Test Server online, and how reliable is it?
The server is up at the moment: Rust RP Test Server is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rust RP Test Server located?
A region is not published for Rust RP Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 40.160.19.130:29015.
Tags
Which Rust Heatmap lists and filters include Rust RP Test Server?
The Rust Heatmap lists that Rust RP Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Rust RP Test Server mean?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon are the tags Rust RP Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust RP Test Server?
Enter client.connect 40.160.19.130:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.