RustySMP - Closed Beta (Whitelist)
Offline 38.86.7.119:28115 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustySMP - Closed Beta (Whitelist)?
RustySMP - Closed Beta (Whitelist) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 1 hours ago.
Player counts
How busy is RustySMP - Closed Beta (Whitelist)?
Last seen 26 days 19 hours ago, RustySMP - Closed Beta (Whitelist) is offline at the moment.
How does RustySMP - Closed Beta (Whitelist) rank against other Rust servers?
Player hours over seven days put RustySMP - Closed Beta (Whitelist) at #15,916, in the top 69% of ranked servers.
Rules and settings
Which map does RustySMP - Closed Beta (Whitelist) run?
A procedural map, generated by the game, runs on RustySMP - Closed Beta (Whitelist).
What are the rules and settings on RustySMP - Closed Beta (Whitelist)?
A gather rate is not given in the name RustySMP - Closed Beta (Whitelist). The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustySMP - Closed Beta (Whitelist) run?
Rust network protocol 2633 and build 163207 on Windows is what RustySMP - Closed Beta (Whitelist) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustySMP - Closed Beta (Whitelist) online, and how reliable is it?
Offline at the moment: RustySMP - Closed Beta (Whitelist) was last seen 26 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 September 2026.
Where is RustySMP - Closed Beta (Whitelist) located?
No region is published by RustySMP - Closed Beta (Whitelist). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 38.86.7.119:28115.
Tags
Which Rust Heatmap lists and filters include RustySMP - Closed Beta (Whitelist)?
These Rust Heatmap lists include RustySMP - Closed Beta (Whitelist): Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustySMP - Closed Beta (Whitelist) mean?
These are the tags RustySMP - Closed Beta (Whitelist) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustySMP - Closed Beta (Whitelist)?
Enter client.connect 38.86.7.119:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.