Rust HeatmapInfrared · players
IR live Players32,078 Servers11,614 Warm2,758 Fresh wipes · 3h69 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight

Online NA 38.80.8.5:28015 checked 13m ago

3x weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak 4
#4,564
rank
top 20% · #779 in NA
6d ago
last wipe
weekly schedule
12h
next wipe
Thu 29 Oct, 18:04 UTC
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:04 UTC, in 12h. Every Thursday at 18:04 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

12h
Thu 29 Oct, 18:04 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Thu 12 Nov, 18:04 UTC
21d 12h
Thu 19 Nov, 18:04 UTC
28d 12h
Thu 26 Nov, 18:04 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 12h
Thu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:04 UTC6d ago 4 – running 0
Thu 15 Oct, 18:05 UTC13d ago 3 halved by day 5 7 days 0
Thu 8 Oct, 18:04 UTC20d ago 3 held half 7 days 0
Thu 1 Oct, 18:56 UTC FW27d ago 4 held half 7 days 0
Thu 24 Sep, 18:05 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 18:05 UTC41d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Upsurge Main | 3x Vanilla | 10/27
NA · groups of 12+ · 3x · weekly · 96 on average
70 / 170
[NA] Willjum's 3x Fridays
NA · groups of 8+ · 3x · weekly · 8 on average
1 / 175
isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection
NA · groups of 8+ · 3x · weekly · 2 on average
0 / 100
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 127 on average
230 / 265
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 122 on average
63 / 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
35 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 3 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The wipe rhythm on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is every Thursday at 18:04 UTC. Thursday 29 October at 18:04 UTC is when its next wipe is due. 6 days 11 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Population

How busy is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight currently has 0 of its 60 slots filled. The average across the last seven days is 0 players; the peak reached 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

How does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight rank against other Rust servers?

On player hours over the last seven days, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is #4,564 globally (top 20%) and #779 in North America.

Settings and rules

Which map does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?

A procedural map of size 3,000 with seed 90996788, generated by the game, runs on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

According to its name, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight has a 3x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?

Rust network protocol 2635 and build 168909 on Linux is what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs. To join, your game must match the protocol; Steam handles the update.

Is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight online, and how reliable is it?

Right now RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight shows as online. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight located?

In North America, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 38.80.8.5:28015.

Does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run smoothly?

The last 48 hours brought an average of 194 server fps and a floor of 119. Entities peaked at 54,764, counting buildings, deployables and all the rest of the world. At its peak it held 2,950 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

3x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight fits. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

What do the server tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight mean?

The game's server browser reads the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight publishes: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): The slot count is 60; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America; oxidation (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

Press F1 in Rust to open the console, then enter client.connect 38.80.8.5:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://playrustedroad.com is where its website is.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players The slot count is 60.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Other

oxidation
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.