Rust HeatmapInfrared · players
IR live Players32,155 Servers11,637 Warm2,791 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RustDev release-3 test (local only)

Offline 38.64.18.124:28515 checked 6d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustDev release-3 test (local only)?

Its rhythm cannot yet be told: too few of RustDev release-3 test (local only)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 8 hours ago the server made the world it is on now.

Population

How busy is RustDev release-3 test (local only)?

Last seen 6 days 14 hours ago, RustDev release-3 test (local only) is offline at the moment. A seven-day average of 0 players.

How does RustDev release-3 test (local only) rank against other Rust servers?

Ranked #15,349 on seven-day player hours, RustDev release-3 test (local only) is in the top 69% of all ranked servers.

Map and rules

Which map does RustDev release-3 test (local only) run?

RustDev release-3 test (local only) runs a procedural map, which the game generates.

What are the rules and settings on RustDev release-3 test (local only)?

A gather rate is not given in the name RustDev release-3 test (local only). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RustDev release-3 test (local only) run?

Rust network protocol 2634 and build 167781 is the build RustDev release-3 test (local only) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustDev release-3 test (local only) online, and how reliable is it?

Last seen 6 days 14 hours ago, RustDev release-3 test (local only) is offline right now. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 17 October 2026.

Where is RustDev release-3 test (local only) located?

A region is not published for RustDev release-3 test (local only). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 38.64.18.124:28515.

Lists and filters

Which Rust Heatmap lists and filters include RustDev release-3 test (local only)?

Modded Rust servers, by live population are the Rust Heatmap lists that RustDev release-3 test (local only) fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RustDev release-3 test (local only) mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustDev release-3 test (local only) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustDev release-3 test (local only)?

Press F1 in Rust to open the console, then enter client.connect 38.64.18.124:28515. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.