RustDev release-3 test (local only)
Offline 38.64.18.124:28515 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustDev release-3 test (local only)?
Its rhythm cannot yet be told: too few of RustDev release-3 test (local only)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 8 hours ago the server made the world it is on now.
Population
How busy is RustDev release-3 test (local only)?
Last seen 6 days 14 hours ago, RustDev release-3 test (local only) is offline at the moment. A seven-day average of 0 players.
How does RustDev release-3 test (local only) rank against other Rust servers?
Ranked #15,349 on seven-day player hours, RustDev release-3 test (local only) is in the top 69% of all ranked servers.
Map and rules
Which map does RustDev release-3 test (local only) run?
RustDev release-3 test (local only) runs a procedural map, which the game generates.
What are the rules and settings on RustDev release-3 test (local only)?
A gather rate is not given in the name RustDev release-3 test (local only). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustDev release-3 test (local only) run?
Rust network protocol 2634 and build 167781 is the build RustDev release-3 test (local only) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustDev release-3 test (local only) online, and how reliable is it?
Last seen 6 days 14 hours ago, RustDev release-3 test (local only) is offline right now. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 17 October 2026.
Where is RustDev release-3 test (local only) located?
A region is not published for RustDev release-3 test (local only). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 38.64.18.124:28515.
Lists and filters
Which Rust Heatmap lists and filters include RustDev release-3 test (local only)?
Modded Rust servers, by live population are the Rust Heatmap lists that RustDev release-3 test (local only) fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustDev release-3 test (local only) mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustDev release-3 test (local only) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustDev release-3 test (local only)?
Press F1 in Rust to open the console, then enter client.connect 38.64.18.124:28515. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.