Rust HeatmapInfrared · players
IR live Players52,970 Servers11,690 Warm3,210 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RustDev release-2 test (local only)

Offline 38.64.18.124:28415 checked 4d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,335
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:09 UTC8d ago 1 – running 0
Tue 20 Oct, 01:09 UTC9d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustDev release-2 test (local only)?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustDev release-2 test (local only)?

The record of RustDev release-2 test (local only)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 13 hours ago.

Player counts

How busy is RustDev release-2 test (local only)?

RustDev release-2 test (local only) went quiet 4 days 9 hours ago and is offline right now. Averaged over the past week: 0 players.

How does RustDev release-2 test (local only) rank against other Rust servers?

Player hours over seven days put RustDev release-2 test (local only) at #15,335, in the top 69% of ranked servers.

Map and rules

Which map does RustDev release-2 test (local only) run?

RustDev release-2 test (local only) runs a procedural map, which the game generates.

What are the rules and settings on RustDev release-2 test (local only)?

No gather rate appears in the name RustDev release-2 test (local only). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RustDev release-2 test (local only) run?

Rust network protocol 2635 and build 168909 on Windows is what RustDev release-2 test (local only) runs. To join, your game must match the protocol; Steam handles the update.

Is RustDev release-2 test (local only) online, and how reliable is it?

RustDev release-2 test (local only) is down just now; the last sighting was 4 days 9 hours ago. 13 of 168 hours up over the last 7 full days, which is 8%. Rust Heatmap has had it on record since 16 October 2026.

Where is RustDev release-2 test (local only) located?

A region is not published for RustDev release-2 test (local only). Rust Heatmap shows the location a server states. It does not look up the machine's location. 38.64.18.124:28415 is its address.

Tags

Which Rust Heatmap lists and filters include RustDev release-2 test (local only)?

Modded Rust servers, by live population are the Rust Heatmap lists that RustDev release-2 test (local only) fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustDev release-2 test (local only) mean?

These are the tags RustDev release-2 test (local only) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustDev release-2 test (local only)?

Press F1 in Rust to open the console, then enter client.connect 38.64.18.124:28415. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.