Rust HeatmapInfrared · players
IR live Players38,205 Servers11,684 Warm2,919 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

Lizard Gaming|Vanilla|Weekly

Online 38.46.218.27:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak –
#15,353
rank
top 69%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Lizard Gaming|Vanilla|Weekly?

The record of Lizard Gaming|Vanilla|Weekly's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 34 days 21 hours ago.

Player counts

How busy is Lizard Gaming|Vanilla|Weekly?

The current population of Lizard Gaming|Vanilla|Weekly is 0, against 150 slots. Averaged over the past week: 0 players.

How does Lizard Gaming|Vanilla|Weekly rank against other Rust servers?

The top 69% of ranked servers includes Lizard Gaming|Vanilla|Weekly, at #15,353 for player hours over the last seven days.

Settings and rules

Which map does Lizard Gaming|Vanilla|Weekly run?

The map on Lizard Gaming|Vanilla|Weekly is procedural, size 3,750 with seed 897658, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Lizard Gaming|Vanilla|Weekly?

A gather rate is not given in the name Lizard Gaming|Vanilla|Weekly. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Lizard Gaming|Vanilla|Weekly run?

Rust network protocol 2633 and build 165217 on Linux is what Lizard Gaming|Vanilla|Weekly runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Lizard Gaming|Vanilla|Weekly online, and how reliable is it?

Right now Lizard Gaming|Vanilla|Weekly shows as online. Its reported uptime dates the last restart to about 4 days 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 24 September 2026.

Where is Lizard Gaming|Vanilla|Weekly located?

No region is published by Lizard Gaming|Vanilla|Weekly. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 38.46.218.27:28015.

Does Lizard Gaming|Vanilla|Weekly run smoothly?

Average server fps over the last 48 hours was 225; it never dropped below 210. Buildings, deployables and the rest of the world came to as much as 77,158 entities. The highest memory use was 3,341 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Lizard Gaming|Vanilla|Weekly?

Modded Rust servers, by live population are the Rust Heatmap lists that Lizard Gaming|Vanilla|Weekly fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lizard Gaming|Vanilla|Weekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Lizard Gaming|Vanilla|Weekly publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Lizard Gaming|Vanilla|Weekly?

To join by console, open it with F1 in Rust and enter client.connect 38.46.218.27:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players The slot count is 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.