your_server_name
Offline 38.3.137.78:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on your_server_name?
The record of your_server_name's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 12 hours ago.
Population
How busy is your_server_name?
Last seen 24 days 10 hours ago, your_server_name is offline at the moment.
How does your_server_name rank against other Rust servers?
Player hours over seven days put your_server_name at #14,523, in the top 64% of ranked servers.
Map and rules
Which map does your_server_name run?
A procedural map, generated by the game, runs on your_server_name.
What are the rules and settings on your_server_name?
A gather rate is not given in the name your_server_name. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 166652 on Windows is what your_server_name runs. Steam updates your game for you, and the protocol has to match for you to join.
Is your_server_name online, and how reliable is it?
Last seen 24 days 10 hours ago, your_server_name is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 3 October 2026.
Where is your_server_name located?
Nothing about a region comes from your_server_name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 38.3.137.78:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
These Rust Heatmap lists include your_server_name: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join your_server_name?
To join by console, open it with F1 in Rust and enter client.connect 38.3.137.78:28015. Or press Launch Rust on this page, which connects you through Steam.