BCR Reserved | Sandbox/Build | Private
Online NA 38.15.45.224:28415 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:23 UTC13d ago | 0° | – | running | 0 |
| Thu 1 Oct, 18:43 UTC FW27d ago | 0° | – | 14 days | 0 |
| Thu 17 Sep, 18:12 UTC41d ago | 0° | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BCR Reserved | Sandbox/Build | Private?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on BCR Reserved | Sandbox/Build | Private?
BCR Reserved | Sandbox/Build | Private runs a wipe schedule of every 4 weeks on Thursday at 18:23 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 13 days 18 hours ago.
Player counts
How busy is BCR Reserved | Sandbox/Build | Private?
BCR Reserved | Sandbox/Build | Private currently has 0 of its 30 slots filled. A seven-day average of 0 players.
How does BCR Reserved | Sandbox/Build | Private rank against other Rust servers?
Seven-day player hours place BCR Reserved | Sandbox/Build | Private at #15,318, in the top 69% of ranked servers; within North America it is #1,506.
Map and rules
Which map does BCR Reserved | Sandbox/Build | Private run?
The map on BCR Reserved | Sandbox/Build | Private is procedural, size 4,250 with seed 985075, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on BCR Reserved | Sandbox/Build | Private?
The name BCR Reserved | Sandbox/Build | Private does not specify a gather rate. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does BCR Reserved | Sandbox/Build | Private run?
The build on BCR Reserved | Sandbox/Build | Private is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is BCR Reserved | Sandbox/Build | Private online, and how reliable is it?
The server is up at the moment: BCR Reserved | Sandbox/Build | Private is online. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is BCR Reserved | Sandbox/Build | Private located?
In North America, BCR Reserved | Sandbox/Build | Private lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 38.15.45.224:28415.
Does BCR Reserved | Sandbox/Build | Private run smoothly?
Average server fps over the last 48 hours was 151; it never dropped below 128. Buildings, deployables and the rest of the world came to as much as 102,311 entities. The highest memory use was 3,944 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include BCR Reserved | Sandbox/Build | Private?
The Rust Heatmap lists that BCR Reserved | Sandbox/Build | Private fits are: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on BCR Reserved | Sandbox/Build | Private mean?
The game's server browser reads the tags BCR Reserved | Sandbox/Build | Private publishes: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): This server has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Design and practise bases; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs BCR Reserved | Sandbox/Build | Private?
One operator most likely runs BCR Reserved | Sandbox/Build | Private and the 3 other servers we track that publish a bluecollarrust.com hostname.
Connect
How do I join BCR Reserved | Sandbox/Build | Private?
Press F1 in Rust to open the console, then enter client.connect 38.15.45.224:28415. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.bluecollarrust.com.