Rust HeatmapInfrared · players
IR live Players52,161 Servers11,666 Warm3,273 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Krezos Project mod x1

Offline 37.79.254.3:28015 checked 17d ago

1x vanillamoddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,631
rank
top 62%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:18 UTC18d ago 1 – running 1
Wed 7 Oct, 18:16 UTC20d ago 1 – 1.9 days 0
Sat 3 Oct, 14:58 UTC24d ago 1 held half 4.1 days 0
Fri 2 Oct, 19:38 UTC25d ago 1 – 0.8 days 0
Tue 22 Sep, 17:51 UTC35d ago 2 halved by day 3 10.1 days 2
Wed 16 Sep, 15:06 UTC41d ago 2 held half 6.1 days 0
Tue 15 Sep, 16:56 UTC42d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
100 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
44 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Krezos Project mod x1?

At their busiest, its recent wipes averaged 1 players. 25 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on Krezos Project mod x1?

No next wipe can be predicted: Krezos Project mod x1 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 18 hours ago.

Population

How busy is Krezos Project mod x1?

Krezos Project mod x1 went quiet 17 days 17 hours ago and is offline right now.

How does Krezos Project mod x1 rank against other Rust servers?

Player hours over seven days put Krezos Project mod x1 at #13,631, in the top 62% of ranked servers.

Map and rules

What are the rules and settings on Krezos Project mod x1?

Krezos Project mod x1's name indicates a gather rate of 1x. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Krezos Project mod x1 run?

The build on Krezos Project mod x1 is Rust network protocol 2634 and build 167398, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Krezos Project mod x1 online, and how reliable is it?

Offline at the moment: Krezos Project mod x1 was last seen 17 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is Krezos Project mod x1 located?

No region is published by Krezos Project mod x1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 37.79.254.3:28015.

Tags

Which Rust Heatmap lists and filters include Krezos Project mod x1?

These Rust Heatmap lists include Krezos Project mod x1: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

What do the server tags on Krezos Project mod x1 mean?

The game's server browser reads the tags Krezos Project mod x1 publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Krezos Project mod x1?

To join by console, open it with F1 in Rust and enter client.connect 37.79.254.3:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.