TroubleChute
Offline 37.73.53.33:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TroubleChute?
Its rhythm cannot yet be told: too few of TroubleChute's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 51 days 6 hours ago.
Player counts
How busy is TroubleChute?
The last time TroubleChute was seen was 30 days 3 hours ago, and it is offline now.
How does TroubleChute rank against other Rust servers?
Ranked #16,290 on seven-day player hours, TroubleChute is in the top 68% of all ranked servers.
Settings and rules
Which map does TroubleChute run?
A procedural map, generated by the game, runs on TroubleChute.
What are the rules and settings on TroubleChute?
A gather rate is not given in the name TroubleChute. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TroubleChute run?
The build on TroubleChute is Rust network protocol 2633 and build 163207, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TroubleChute online, and how reliable is it?
Offline at the moment: TroubleChute was last seen 30 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is TroubleChute located?
Nothing about a region comes from TroubleChute. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.73.53.33:28015.
Tags
Which Rust Heatmap lists and filters include TroubleChute?
Modded Rust servers, by live population are the Rust Heatmap lists that TroubleChute fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): This build is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TroubleChute publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TroubleChute?
Enter client.connect 37.73.53.33:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.