FPV TEST SERVER
Offline 37.49.229.62:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:31 UTC24d ago | 2° | – | running | 1 |
| Fri 2 Oct, 11:02 UTC26d ago | 1° | – | 1.3 days | 1 |
| Thu 1 Oct, 16:17 UTC27d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FPV TEST SERVER?
The average peak across its recent wipes is 1 players. 26 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on FPV TEST SERVER?
No next wipe can be predicted: FPV TEST SERVER wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 10 hours ago the server made the world it is on now.
Player counts
How busy is FPV TEST SERVER?
The last time FPV TEST SERVER was seen was 22 days 10 hours ago, and it is offline now.
How does FPV TEST SERVER rank against other Rust servers?
Ranked #13,771 on seven-day player hours, FPV TEST SERVER is in the top 61% of all ranked servers.
Rules and settings
Which map does FPV TEST SERVER run?
FPV TEST SERVER runs a procedural map, which the game generates.
What are the rules and settings on FPV TEST SERVER?
No gather rate appears in the name FPV TEST SERVER. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does FPV TEST SERVER run?
The build on FPV TEST SERVER is Rust network protocol 2634 and build 166586, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is FPV TEST SERVER online, and how reliable is it?
FPV TEST SERVER is down just now; the last sighting was 22 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is FPV TEST SERVER located?
Nothing about a region comes from FPV TEST SERVER. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.49.229.62:28015.
Lists and filters
Which Rust Heatmap lists and filters include FPV TEST SERVER?
The Rust Heatmap lists that FPV TEST SERVER fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FPV TEST SERVER mean?
The game's server browser reads the tags FPV TEST SERVER publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join FPV TEST SERVER?
Press F1 in Rust to open the console, then enter client.connect 37.49.229.62:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.