.k<fgbjklsargasrsdffg
Offline 37.27.98.162:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:13 UTC13d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on .k<fgbjklsargasrsdffg?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on .k<fgbjklsargasrsdffg?
.k<fgbjklsargasrsdffg has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 14 hours ago.
Player counts
How busy is .k<fgbjklsargasrsdffg?
Last seen 4 days 18 hours ago, .k<fgbjklsargasrsdffg is offline at the moment. A seven-day average of 0 players.
How does .k<fgbjklsargasrsdffg rank against other Rust servers?
The top 69% of ranked servers includes .k<fgbjklsargasrsdffg, at #15,396 for player hours over the last seven days.
Rules and settings
Which map does .k<fgbjklsargasrsdffg run?
A procedural map, generated by the game, runs on .k<fgbjklsargasrsdffg.
What are the rules and settings on .k<fgbjklsargasrsdffg?
A gather rate is not given in the name .k<fgbjklsargasrsdffg. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does .k<fgbjklsargasrsdffg run?
Rust network protocol 2634 and build 167781 on Linux is what .k<fgbjklsargasrsdffg runs. To join, your game must match the protocol; Steam handles the update.
Is .k<fgbjklsargasrsdffg online, and how reliable is it?
Offline at the moment: .k<fgbjklsargasrsdffg was last seen 4 days 18 hours ago. It was up 64 of 168 hours across the last 7 full days, or 38% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is .k<fgbjklsargasrsdffg located?
No region is published by .k<fgbjklsargasrsdffg. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.27.98.162:28015.
Tags
Which Rust Heatmap lists and filters include .k<fgbjklsargasrsdffg?
Modded Rust servers, by live population are the Rust Heatmap lists that .k<fgbjklsargasrsdffg fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on .k<fgbjklsargasrsdffg mean?
The game's server browser reads the tags .k<fgbjklsargasrsdffg publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join .k<fgbjklsargasrsdffg?
Enter client.connect 37.27.98.162:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.