PrivatSSS
Online EU 37.27.227.189:28000 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on PrivatSSS?
Drawn from the force wipe, the next wipe on PrivatSSS is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 17 days 3 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is PrivatSSS?
The current population of PrivatSSS is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1.
How does PrivatSSS rank against other Rust servers?
On player hours over the last seven days, PrivatSSS is #7,231 globally (top 32%) and #2,009 in Europe.
Settings and rules
Which map does PrivatSSS run?
PrivatSSS runs a procedural map of size 3,700 with seed 1754161691, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on PrivatSSS?
No gather rate appears in the name PrivatSSS. The group limit is 8 players, which is the game's default. The server runs build & creative, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does PrivatSSS run?
The build on PrivatSSS is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is PrivatSSS online, and how reliable is it?
The server is up at the moment: PrivatSSS is online. Its reported uptime dates the last restart to about 5 days 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 21 October 2026.
Where is PrivatSSS located?
The EU tag is how PrivatSSS lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 37.27.227.189:28000.
Does PrivatSSS run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. The world held as many as 85,005 entities, buildings and deployables included. At its peak it held 2,903 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include PrivatSSS?
Rust build servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that PrivatSSS fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on PrivatSSS mean?
The game's server browser reads the tags PrivatSSS publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^k (Build server): Base design and practice; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join PrivatSSS?
Press F1 in Rust to open the console, then enter client.connect 37.27.227.189:28000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
