TEST_X1000
Offline 37.26.136.61:28035 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:29 UTC26d ago | 0° | – | running | 0 |
| Fri 18 Sep, 09:20 UTC39d ago | 1° | held half | 13.3 days | 0 |
| Thu 17 Sep, 19:07 UTC39d ago | 1° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST_X1000?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on TEST_X1000?
No next wipe can be predicted: TEST_X1000 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.
Player counts
How busy is TEST_X1000?
TEST_X1000 went quiet 26 days 1 hours ago and is offline right now.
How does TEST_X1000 rank against other Rust servers?
Ranked #16,330 on seven-day player hours, TEST_X1000 is in the top 69% of all ranked servers.
Rules and settings
Which map does TEST_X1000 run?
A procedural map, generated by the game, runs on TEST_X1000.
What are the rules and settings on TEST_X1000?
TEST_X1000's name indicates a gather rate of 1000x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does TEST_X1000 run?
Rust network protocol 2633 and build 165217 is the build TEST_X1000 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST_X1000 online, and how reliable is it?
Offline at the moment: TEST_X1000 was last seen 26 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is TEST_X1000 located?
A region is not published for TEST_X1000. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.26.136.61:28035.
Lists and filters
Which Rust Heatmap lists and filters include TEST_X1000?
These Rust Heatmap lists include TEST_X1000: Rust servers above 10x and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x brings it up.
What do the server tags on TEST_X1000 mean?
The game's server browser reads the tags TEST_X1000 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST_X1000?
To join by console, open it with F1 in Rust and enter client.connect 37.26.136.61:28035. Or press Launch Rust on this page, which connects you through Steam.