Rust HeatmapInfrared · players
IR live Players96,217 Servers11,880 Warm4,117 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

TEST_X1000

Offline 37.26.136.61:28035 checked 26d ago

1000x moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,330
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:29 UTC26d ago 0 – running 0
Fri 18 Sep, 09:20 UTC39d ago 1 held half 13.3 days 0
Thu 17 Sep, 19:07 UTC39d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AFTER WORK | x1000
groups of 8+ · 1000x · weekly · 5 on average
5 / 50
2 / 250
3 / 50
[US] World War Rust | X1000 | Loot++ | Monthly Wipe
NA · groups of 8+ · 1000x · monthly · 2 on average
2 / 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+
groups of 50+ · 1000x · 2 on average
1 / 90
[DE] Battlearena x1000 #Kit #Zombies and more ...
groups of 8+ · 1000x · 1 on average
1 / 16

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TEST_X1000?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on TEST_X1000?

No next wipe can be predicted: TEST_X1000 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.

Player counts

How busy is TEST_X1000?

TEST_X1000 went quiet 26 days 1 hours ago and is offline right now.

How does TEST_X1000 rank against other Rust servers?

Ranked #16,330 on seven-day player hours, TEST_X1000 is in the top 69% of all ranked servers.

Rules and settings

Which map does TEST_X1000 run?

A procedural map, generated by the game, runs on TEST_X1000.

What are the rules and settings on TEST_X1000?

TEST_X1000's name indicates a gather rate of 1000x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does TEST_X1000 run?

Rust network protocol 2633 and build 165217 is the build TEST_X1000 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is TEST_X1000 online, and how reliable is it?

Offline at the moment: TEST_X1000 was last seen 26 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is TEST_X1000 located?

A region is not published for TEST_X1000. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.26.136.61:28035.

Lists and filters

Which Rust Heatmap lists and filters include TEST_X1000?

These Rust Heatmap lists include TEST_X1000: Rust servers above 10x and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x brings it up.

What do the server tags on TEST_X1000 mean?

The game's server browser reads the tags TEST_X1000 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join TEST_X1000?

To join by console, open it with F1 in Rust and enter client.connect 37.26.136.61:28035. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.