Rust HeatmapInfrared · players
IR live Players92,804 Servers11,836 Warm4,007 Fresh wipes · 3h172 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–50° · slots

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

Online 64.20.48.139:28080 checked 7m ago

1000x moddedoxide
Sp1 · players now 4/ 50
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Sun 17:00flare: a wipe in that hourTue 15:00
2
7-day average
peak 8
#2,016
rank
top 9%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC11d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW25d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC31d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AFTER WORK | x1000
groups of 8+ · 1000x · weekly · 5 on average
8 / 50
1 / 250
[US] World War Rust | X1000 | Loot++ | Monthly Wipe
NA · groups of 8+ · 1000x · monthly · 2 on average
3 / 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+
groups of 50+ · 1000x · 2 on average
7 / 90
[DE] Battlearena x1000 #Kit #Zombies and more ...
groups of 8+ · 1000x · 1 on average
4 / 16
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob
NA · groups of 8+ · 1000x · weekly · 1 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The average peak across its recent wipes is 8 players. 45 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

There is no next wipe to predict on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 19 hours ago.

Population

How busy is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES currently has 4 of its 50 slots filled. The average across the last seven days is 2 players; the peak reached 8. Look at 22:00 UTC for the last 48 hours: that hour averaged 6 players.

How does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES rank against other Rust servers?

Ranked #2,016 on seven-day player hours, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is in the top 9% of all ranked servers.

Rules and settings

Which map does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run?

The map on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is procedural, size 3,247 with seed 58246, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES's name indicates a gather rate of 1000x. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run?

The build on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is Rust network protocol 2635 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES online, and how reliable is it?

The server is up at the moment: The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES located?

Nothing about a region comes from The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.20.48.139:28080 is its address.

Does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run smoothly?

It averaged 113 server fps over the last 48 hours, with a low of 84. Buildings, deployables and the rest of the world came to as much as 139,869 entities. At its peak it held 4,504 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The Rust Heatmap lists that The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES fits are: Rust servers above 10x and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x brings it up.

What do the server tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES mean?

These are the tags The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Press F1 in Rust to open the console, then enter client.connect 64.20.48.139:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/3n9ZCEjkYq.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.