Rust HeatmapInfrared · players
IR live Players89,192 Servers11,830 Warm3,733 Fresh wipes · 3h415 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Core Community | Island Build & Symmetry

Offline 37.230.230.66:28015 checked 15d ago

moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,047
rank
top 60%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:51 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
151 / 999
134 / 999
23 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
0 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
16 / 100
32 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Core Community | Island Build & Symmetry?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 1 hours ago.

Population

How busy is Core Community | Island Build & Symmetry?

Last seen 15 days 20 hours ago, Core Community | Island Build & Symmetry is offline at the moment.

How does Core Community | Island Build & Symmetry rank against other Rust servers?

Player hours over seven days put Core Community | Island Build & Symmetry at #13,047, in the top 60% of ranked servers.

Map and rules

What are the rules and settings on Core Community | Island Build & Symmetry?

The name Core Community | Island Build & Symmetry does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Core Community | Island Build & Symmetry run?

Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Core Community | Island Build & Symmetry online, and how reliable is it?

Offline at the moment: Core Community | Island Build & Symmetry was last seen 15 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 10 October 2026.

Where is Core Community | Island Build & Symmetry located?

A region is not published for Core Community | Island Build & Symmetry. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.230.230.66:28015.

Tags

Which Rust Heatmap lists and filters include Core Community | Island Build & Symmetry?

Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that Core Community | Island Build & Symmetry fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Core Community | Island Build & Symmetry mean?

These are the tags Core Community | Island Build & Symmetry publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Core Community | Island Build & Symmetry?

To join by console, open it with F1 in Rust and enter client.connect 37.230.230.66:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.