Rust HeatmapInfrared · players
IR live Players102,993 Servers11,872 Warm3,951 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rustlandia Test

Online 37.230.210.222:28015 checked 12m ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 20:00flare: a wipe in that hourThu 18:00
0
7-day average
peak 1
#11,355
rank
top 51%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
156 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
188 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Rustlandia Test?

Its rhythm cannot yet be told: too few of Rustlandia Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 7 hours ago the server made the world it is on now.

Population

How busy is Rustlandia Test?

The current population of Rustlandia Test is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

How does Rustlandia Test rank against other Rust servers?

The top 51% of ranked servers includes Rustlandia Test, at #11,355 for player hours over the last seven days.

Map and rules

Which map does Rustlandia Test run?

Rustlandia Test runs a procedural map of size 2,000 with seed 543622, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rustlandia Test?

No gather rate appears in the name Rustlandia Test. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Rustlandia Test run?

Rust network protocol 2635 and build 168909 is the build Rustlandia Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rustlandia Test online, and how reliable is it?

Right now Rustlandia Test shows as online. Its reported uptime dates the last restart to about 4 hours ago. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. The first record of it on Rust Heatmap is 18 October 2026.

Where is Rustlandia Test located?

No region is published by Rustlandia Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.230.210.222:28015.

Does Rustlandia Test run smoothly?

It averaged 194 server fps over the last 48 hours, with a low of 114. Entities peaked at 15,737, counting buildings, deployables and all the rest of the world. The highest memory use was 1,865 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Rustlandia Test?

These Rust Heatmap lists include Rustlandia Test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Rustlandia Test mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Rustlandia Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rustlandia Test?

To join by console, open it with F1 in Rust and enter client.connect 37.230.210.222:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.