Moon RUST | X2 | semi-classic
Online EU 37.230.162.214:20520 checked 15m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 16:35 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:35 UTC6d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Moon RUST | X2 | semi-classic?
Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its peak 4 hours in.
What is the wipe schedule on Moon RUST | X2 | semi-classic?
Too few wipes are recorded on Moon RUST | X2 | semi-classic to confirm its schedule; the tag is what the prediction follows. Due on Friday 30 October at 16:35 UTC: the next wipe. The world in play now was made 6 days 3 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is Moon RUST | X2 | semi-classic?
Moon RUST | X2 | semi-classic currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
How does Moon RUST | X2 | semi-classic rank against other Rust servers?
Top 25% of ranked servers and #1,801 in Europe: that is Moon RUST | X2 | semi-classic at #5,484 for player hours over seven days.
Settings and rules
Which map does Moon RUST | X2 | semi-classic run?
Moon RUST | X2 | semi-classic runs a procedural map of size 3,500 with seed 1940559544, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Moon RUST | X2 | semi-classic?
According to its name, Moon RUST | X2 | semi-classic has a 2x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Moon RUST | X2 | semi-classic run?
The build on Moon RUST | X2 | semi-classic is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Moon RUST | X2 | semi-classic online, and how reliable is it?
Right now Moon RUST | X2 | semi-classic shows as online. The uptime it reports puts the last restart at about 6 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 19 October 2026.
Where is Moon RUST | X2 | semi-classic located?
With its EU tag, Moon RUST | X2 | semi-classic lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.230.162.214:20520.
Does Moon RUST | X2 | semi-classic run smoothly?
The last 48 hours brought an average of 106 server fps and a floor of 85. Entities peaked at 71,313, counting buildings, deployables and all the rest of the world. At its peak it held 4,009 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Moon RUST | X2 | semi-classic?
2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Moon RUST | X2 | semi-classic fits. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on Moon RUST | X2 | semi-classic mean?
These are the tags Moon RUST | X2 | semi-classic publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Moon RUST | X2 | semi-classic?
To join by console, open it with F1 in Rust and enter client.connect 37.230.162.214:20520. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://hosting.alkad.org/.
