Name of Server as Shown on the Client Server List
Offline 37.214.57.243:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days 23 hours ago the server made the world it is on now.
Population
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List went quiet 39 days 22 hours ago and is offline right now.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The top – of ranked servers includes Name of Server as Shown on the Client Server List, at #14,746 for player hours over the last seven days.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must match the protocol; Steam handles the update.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment: Name of Server as Shown on the Client Server List was last seen 39 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. 37.214.57.243:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
Modded Rust servers, by live population are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 37.214.57.243:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.