MadMappersReferenceBuilder
Offline 37.153.157.216:56500 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MadMappersReferenceBuilder?
The record of MadMappersReferenceBuilder's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 23 days 2 hours ago the server made the world it is on now.
Population
How busy is MadMappersReferenceBuilder?
Last seen 23 days 2 hours ago, MadMappersReferenceBuilder is offline at the moment.
How does MadMappersReferenceBuilder rank against other Rust servers?
Ranked #15,962 on seven-day player hours, MadMappersReferenceBuilder is in the top 71% of all ranked servers.
Rules and settings
Which map does MadMappersReferenceBuilder run?
The game generates the procedural map on MadMappersReferenceBuilder.
What are the rules and settings on MadMappersReferenceBuilder?
A gather rate is not given in the name MadMappersReferenceBuilder. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does MadMappersReferenceBuilder run?
The build on MadMappersReferenceBuilder is Rust network protocol 2634 and build 166655, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is MadMappersReferenceBuilder online, and how reliable is it?
MadMappersReferenceBuilder is down just now; the last sighting was 23 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is MadMappersReferenceBuilder located?
A region is not published for MadMappersReferenceBuilder. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.153.157.216:56500.
Lists and filters
Which Rust Heatmap lists and filters include MadMappersReferenceBuilder?
These Rust Heatmap lists include MadMappersReferenceBuilder: Rust build servers and Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on MadMappersReferenceBuilder mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166655 (Build): This build is 166655; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags MadMappersReferenceBuilder publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join MadMappersReferenceBuilder?
Press F1 in Rust to open the console, then enter client.connect 37.153.157.216:56500. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.