Rust HeatmapInfrared · players
IR live Players36,954 Servers11,621 Warm2,901 Fresh wipes · 3h58 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Mad Mappers | KpucTaJl Server Oxide

Offline 37.153.157.216:50000 checked 22d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,966
rank
top 71%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:56 UTC22d ago 2 – running 1
Sat 3 Oct, 09:05 UTC24d ago 2 – 2 days 1
Thu 1 Oct, 19:25 UTC FW26d ago 3 – 1.6 days 1
Thu 1 Oct, 07:59 UTC26d ago 3 – 0.5 days 2
Wed 30 Sep, 05:21 UTC27d ago 3 – 1.1 days 0
Sat 26 Sep, 10:55 UTC31d ago 2 halved by day 1 3.8 days 2
Fri 25 Sep, 10:56 UTC32d ago 2 – 1 days 0
Sun 20 Sep, 12:18 UTC37d ago 2 halved by day 2 4.9 days 1
Sun 20 Sep, 05:17 UTC37d ago 2 – 0.3 days 1
Sat 19 Sep, 15:25 UTC38d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Mad Mappers | KpucTaJl Server Oxide?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Mad Mappers | KpucTaJl Server Oxide?

There is no next wipe to predict on Mad Mappers | KpucTaJl Server Oxide, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 18 hours ago.

Player counts

How busy is Mad Mappers | KpucTaJl Server Oxide?

The last time Mad Mappers | KpucTaJl Server Oxide was seen was 22 days 17 hours ago, and it is offline now.

How does Mad Mappers | KpucTaJl Server Oxide rank against other Rust servers?

Ranked #15,966 on seven-day player hours, Mad Mappers | KpucTaJl Server Oxide is in the top 71% of all ranked servers.

Rules and settings

Which map does Mad Mappers | KpucTaJl Server Oxide run?

A procedural map, generated by the game, runs on Mad Mappers | KpucTaJl Server Oxide.

What are the rules and settings on Mad Mappers | KpucTaJl Server Oxide?

A gather rate is not given in the name Mad Mappers | KpucTaJl Server Oxide. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Mad Mappers | KpucTaJl Server Oxide run?

Rust network protocol 2634 and build 166652 on Windows is what Mad Mappers | KpucTaJl Server Oxide runs. To join, your game must match the protocol; Steam handles the update.

Is Mad Mappers | KpucTaJl Server Oxide online, and how reliable is it?

Last seen 22 days 17 hours ago, Mad Mappers | KpucTaJl Server Oxide is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Mad Mappers | KpucTaJl Server Oxide located?

A region is not published for Mad Mappers | KpucTaJl Server Oxide. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.153.157.216:50000.

Tags

Which Rust Heatmap lists and filters include Mad Mappers | KpucTaJl Server Oxide?

The Rust Heatmap lists that Mad Mappers | KpucTaJl Server Oxide fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mad Mappers | KpucTaJl Server Oxide mean?

These are the tags Mad Mappers | KpucTaJl Server Oxide publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Mad Mappers | KpucTaJl Server Oxide?

To join by console, open it with F1 in Rust and enter client.connect 37.153.157.216:50000. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.