Mad Mappers | KpucTaJl Staging
Offline 37.153.157.216:45000 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Mad Mappers | KpucTaJl Staging?
Mad Mappers | KpucTaJl Staging has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 12 hours ago.
Player counts
How busy is Mad Mappers | KpucTaJl Staging?
Last seen 27 days 9 hours ago, Mad Mappers | KpucTaJl Staging is offline at the moment.
How does Mad Mappers | KpucTaJl Staging rank against other Rust servers?
Ranked #13,881 on seven-day player hours, Mad Mappers | KpucTaJl Staging is in the top 60% of all ranked servers.
Settings and rules
Which map does Mad Mappers | KpucTaJl Staging run?
The game generates the procedural map on Mad Mappers | KpucTaJl Staging.
What are the rules and settings on Mad Mappers | KpucTaJl Staging?
The name Mad Mappers | KpucTaJl Staging does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Mad Mappers | KpucTaJl Staging run?
Rust network protocol 2634 and build 166493 is the build Mad Mappers | KpucTaJl Staging runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Mad Mappers | KpucTaJl Staging online, and how reliable is it?
Offline at the moment: Mad Mappers | KpucTaJl Staging was last seen 27 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.
Where is Mad Mappers | KpucTaJl Staging located?
A region is not published for Mad Mappers | KpucTaJl Staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 37.153.157.216:45000 is its address.
Tags
Which Rust Heatmap lists and filters include Mad Mappers | KpucTaJl Staging?
The Rust Heatmap lists that Mad Mappers | KpucTaJl Staging fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mad Mappers | KpucTaJl Staging mean?
The game's server browser reads the tags Mad Mappers | KpucTaJl Staging publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166493 (Build): Build 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Mad Mappers | KpucTaJl Staging?
Enter client.connect 37.153.157.216:45000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.