Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC19d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Mars Colony LOCAL DEVELOPMENT?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?
Mars Colony LOCAL DEVELOPMENT has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days ago.
Population
How busy is Mars Colony LOCAL DEVELOPMENT?
Mars Colony LOCAL DEVELOPMENT went quiet 19 days ago and is offline right now.
How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?
The top 72% of ranked servers includes Mars Colony LOCAL DEVELOPMENT, at #15,828 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?
No gather rate appears in the name Mars Colony LOCAL DEVELOPMENT. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?
Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?
Last seen 19 days ago, Mars Colony LOCAL DEVELOPMENT is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 10 October 2026.
Where is Mars Colony LOCAL DEVELOPMENT located?
Nothing about a region comes from Mars Colony LOCAL DEVELOPMENT. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.142.145.147:28115.
Lists and filters
Which Rust Heatmap lists and filters include Mars Colony LOCAL DEVELOPMENT?
Modded Rust servers, by live population are the Rust Heatmap lists that Mars Colony LOCAL DEVELOPMENT fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Mars Colony LOCAL DEVELOPMENT publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Mars Colony LOCAL DEVELOPMENT?
Press F1 in Rust to open the console, then enter client.connect 37.142.145.147:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.