#1
Offline 37.135.183.49:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on #1?
An estimate from the force wipe gives #1's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 2 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is #1?
Last seen 22 days 17 hours ago, #1 is offline at the moment.
How does #1 rank against other Rust servers?
The top 61% of ranked servers includes #1, at #13,782 for player hours over the last seven days.
Map and rules
Which map does #1 run?
The game generates the procedural map on #1.
What are the rules and settings on #1?
No gather rate appears in the name #1. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does #1 run?
Rust network protocol 2634 and build 166652 on Windows is what #1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is #1 online, and how reliable is it?
#1 is down just now; the last sighting was 22 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 5 October 2026.
Where is #1 located?
Nothing about a region comes from #1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 37.135.183.49:28015.
Tags
Which Rust Heatmap lists and filters include #1?
These Rust Heatmap lists include #1: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 mean?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here are the tags #1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join #1?
Enter client.connect 37.135.183.49:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.