DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Offline EU 37.114.51.51:25617 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 09:35 UTC, in 1d 13h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:35 UTC26d ago | 1° | – | running | 0 |
| Mon 28 Sep, 15:32 UTC31d ago | 1° | halved by day 3 | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Its tag guides the prediction because DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipe record is too thin to confirm the schedule. Due on Saturday 31 October at 09:35 UTC: the next wipe. 26 days 10 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Player counts
How busy is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Last seen 16 days 2 hours ago, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline at the moment.
How does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 rank against other Rust servers?
On player hours over the last seven days, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is #15,327 globally (top 71%) and #2,570 in Europe.
Settings and rules
Which map does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 run?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs a procedural map of size 4,500 with seed 1160695842, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
According to its name, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 has a 2x gather rate. A maximum of 6 players is allowed per group. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 run?
Rust network protocol 2634 and build 167584 is the build DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 online, and how reliable is it?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is down just now; the last sighting was 16 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 located?
In Europe, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.114.51.51:25617.
Tags
Which Rust Heatmap lists and filters include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
These Rust Heatmap lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What do the server tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 mean?
gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts6 (Group limit): A team holds no more than 6; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it are the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
To join by console, open it with F1 in Rust and enter client.connect 37.114.51.51:25617. Or press Launch Rust on this page, which connects you through Steam.