Rust HeatmapInfrared · players
IR live Players91,081 Servers11,820 Warm3,959 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–150° · slots

UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE

Online EU 176.37.43.211:28015 checked 14m ago

2x biweekly wipes vanillamoddedoxide
Sp1 · players now 1/ 150
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 10°
Sun 17:00flare: a wipe in that hourTue 14:00
3
7-day average
peak 10
#1,909
rank
top 9% · #729 in EU
11d ago
last wipe
biweekly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 14m ago

Li2Players

AveragePeak
02.557.51017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
16d 2h
Thu 12 Nov, 18:05 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
44d 2h
Thu 10 Dec, 18:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:05 UTC11d ago 8 – running 3
Thu 1 Oct, 18:20 UTC FW25d ago 12 held half 14 days 8
Thu 17 Sep, 18:06 UTC39d ago 9 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED
EU · groups of 5 · 2x · weekly · 131 on average
50 / 200
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED
EU · groups of 5 · 3x · biweekly · 43 on average
34 / 200
RUST WAY MAX 5 | X2 | EU | SUNDAY
EU · groups of 5 · 2x · weekly · 17 on average
19 / 300
EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe |
EU · groups of 6 · 2x · monthly · 7 on average
8 / 150
TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY
EU · groups of 5 · 2x · weekly · 6 on average
4 / 200
[UA] БУРЕВІЙ X2 | UKRAINE | ВАЙП 22.10
EU · groups of 7 · 2x · weekly · 5 on average
4 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

The average peak across its recent wipes is 10 players. The crowd on the latest wipe reached its peak 22 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 10 when it did not hold.

What is the wipe schedule on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE runs a wipe schedule of every 4 weeks on Thursday at 18:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 11 days 21 hours ago. The tags declare one wipe every two weeks.

Population

How busy is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

The current population of UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE is 1, against 150 slots. A seven-day average of 3 players, with a peak of 10. Its busiest point in the last 48 hours was 17:00 UTC, averaging 9 players.

How does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE rank against other Rust servers?

On player hours over the last seven days, UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE is #1,909 globally (top 9%) and #729 in Europe.

Map and rules

Which map does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE run?

A procedural map of size 4,500 with seed 1556520224, generated by the game, runs on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Wipe in: 2d 3h.

What are the rules and settings on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

According to its name, UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE has a 2x gather rate. 6 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE run?

Rust network protocol 2635 and build 168909 is the build UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE online, and how reliable is it?

Right now UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE shows as online. Its reported uptime dates the last restart to about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE located?

In Europe, UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 176.37.43.211:28015.

Does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE run smoothly?

Average server fps over the last 48 hours was 163; it never dropped below 112. The world held as many as 145,033 entities, buildings and deployables included. At its peak it held 6,428 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE mean?

These are the tags UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): The slot count is 150; ts6 (Group limit): The team limit is 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

To join by console, open it with F1 in Rust and enter client.connect 176.37.43.211:28015. Or press Launch Rust on this page, which connects you through Steam. https://25cm.xyz is where its website is.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players The slot count is 150.
ts6
Group limit The team limit is 6.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.