Rust HeatmapInfrared · players
IR live Players85,370 Servers11,850 Warm3,783 Fresh wipes · 3h296 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 10m ago

quad moddedoxidesoftcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,344
rank
top 69%
27d ago
last wipe
no schedule published
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

02.557.51016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
3 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
3 / 233
ProRow
quad · 2 on average
0 / 50
[EA] Softcore 1
quad · monthly · 66 on average
112 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
38 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
21 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Annoying Orange Roleplay?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Annoying Orange Roleplay?

Once a month, with the force wipe, Annoying Orange Roleplay wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 20 hours ago.

Population

How busy is Annoying Orange Roleplay?

Of 50 slots on Annoying Orange Roleplay, 0 are in use right now. Averaged over the past week: 0 players.

How does Annoying Orange Roleplay rank against other Rust servers?

Player hours over seven days put Annoying Orange Roleplay at #15,344, in the top 69% of ranked servers. The quad group puts it at #615.

Rules and settings

Which map does Annoying Orange Roleplay run?

Annoying Orange Roleplay runs a procedural map of size 4,000 with seed 6738, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Annoying Orange Roleplay?

The name Annoying Orange Roleplay does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Annoying Orange Roleplay run?

The build on Annoying Orange Roleplay is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Annoying Orange Roleplay online, and how reliable is it?

Online now: Annoying Orange Roleplay. About 6 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Annoying Orange Roleplay located?

A region is not published for Annoying Orange Roleplay. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.10.124.176:21000.

Does Annoying Orange Roleplay run smoothly?

It averaged 10 server fps over the last 48 hours, with a low of 10. The world held as many as 92,679 entities, buildings and deployables included. The highest memory use was 2,508 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Annoying Orange Roleplay?

Rust roleplay servers and Modded Rust servers, by live population are the Rust Heatmap lists that Annoying Orange Roleplay fits. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Annoying Orange Roleplay mean?

gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Annoying Orange Roleplay publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Annoying Orange Roleplay?

Enter client.connect 37.10.124.176:21000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players This server has 50 slots.
ts4
Group limit A team holds no more than 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.