TCPoints Test Server
Offline 35.72.247.150:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 52, 5 hours in, with 10 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 02:55 UTC31d ago | 52°+10 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TCPoints Test Server?
At their busiest, its recent wipes averaged 52 players. 5 hours after the latest wipe the crowd peaked, and 10 more were queued.
What is the wipe schedule on TCPoints Test Server?
Its rhythm cannot yet be told: too few of TCPoints Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 23 hours ago.
Population
How busy is TCPoints Test Server?
TCPoints Test Server went quiet 31 days 14 hours ago and is offline right now.
How does TCPoints Test Server rank against other Rust servers?
Ranked #11,641 on seven-day player hours, TCPoints Test Server is in the top 49% of all ranked servers.
Settings and rules
Which map does TCPoints Test Server run?
TCPoints Test Server runs a procedural map of size 3,000 with seed 1784237689, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on TCPoints Test Server?
A gather rate is not given in the name TCPoints Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TCPoints Test Server run?
The build on TCPoints Test Server is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is TCPoints Test Server online, and how reliable is it?
Last seen 31 days 14 hours ago, TCPoints Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 27 September 2026.
Where is TCPoints Test Server located?
No region is published by TCPoints Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 35.72.247.150:28015.
Lists and filters
Which Rust Heatmap lists and filters include TCPoints Test Server?
The Rust Heatmap lists that TCPoints Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on TCPoints Test Server mean?
The game's server browser reads the tags TCPoints Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): Slot count: 60; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TCPoints Test Server?
To join by console, open it with F1 in Rust and enter client.connect 35.72.247.150:28015. Or press Launch Rust on this page, which connects you through Steam.