Cartel Test Server
Offline 35.132.96.40:28025 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:18 UTC16d ago | 1° | – | running | 0 |
| Fri 9 Oct, 18:56 UTC19d ago | 1° | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Cartel Test Server?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on Cartel Test Server?
Cartel Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 15 hours ago.
Population
How busy is Cartel Test Server?
The last time Cartel Test Server was seen was 12 days 22 hours ago, and it is offline now.
How does Cartel Test Server rank against other Rust servers?
Player hours over seven days put Cartel Test Server at #15,116, in the top 70% of ranked servers.
Settings and rules
Which map does Cartel Test Server run?
The game generates the procedural map on Cartel Test Server.
What are the rules and settings on Cartel Test Server?
The name Cartel Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Cartel Test Server run?
Rust network protocol 2634 and build 167584 on Windows is what Cartel Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cartel Test Server online, and how reliable is it?
Last seen 12 days 22 hours ago, Cartel Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.
Where is Cartel Test Server located?
A region is not published for Cartel Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 35.132.96.40:28025.
Lists and filters
Which Rust Heatmap lists and filters include Cartel Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Cartel Test Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Cartel Test Server mean?
The game's server browser reads the tags Cartel Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Cartel Test Server?
To join by console, open it with F1 in Rust and enter client.connect 35.132.96.40:28025. Or press Launch Rust on this page, which connects you through Steam.