Midwest Chesterfield
Offline 35.129.192.32:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:26 UTC25d ago | 1° | – | running | 0 |
| Fri 2 Oct, 01:00 UTC26d ago | 1° | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Midwest Chesterfield?
At their busiest, its recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Midwest Chesterfield?
Midwest Chesterfield has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 3 hours ago.
Population
How busy is Midwest Chesterfield?
Midwest Chesterfield went quiet 18 days ago and is offline right now.
How does Midwest Chesterfield rank against other Rust servers?
The top 72% of ranked servers includes Midwest Chesterfield, at #15,863 for player hours over the last seven days.
Settings and rules
Which map does Midwest Chesterfield run?
The map on Midwest Chesterfield is procedural, size 4,000 with seed 20260927, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Midwest Chesterfield?
A gather rate is not given in the name Midwest Chesterfield. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Midwest Chesterfield run?
Rust network protocol 2634 and build 167231 on Windows is what Midwest Chesterfield runs. To join, your game must match the protocol; Steam handles the update.
Is Midwest Chesterfield online, and how reliable is it?
Last seen 18 days ago, Midwest Chesterfield is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 27 September 2026.
Where is Midwest Chesterfield located?
No region is published by Midwest Chesterfield. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 35.129.192.32:28015.
Lists and filters
Which Rust Heatmap lists and filters include Midwest Chesterfield?
These Rust Heatmap lists include Midwest Chesterfield: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Midwest Chesterfield mean?
gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags Midwest Chesterfield publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Midwest Chesterfield?
Enter client.connect 35.129.192.32:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.