Rust HeatmapInfrared · players
IR live Players50,243 Servers11,687 Warm3,286 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 9d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,316
rank
top 70%
26d ago
last wipe
biweekly schedule
1d 17h
next wipe
Thu 29 Oct, 18:04 UTC
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 1d 17h. Its biweekly schedule tag · low confidence

1.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

1d 17h
Thu 29 Oct, 18:04 UTC
8d 18h
Thu 5 Nov, 19:00 UTC
FW
15d 17h
Thu 12 Nov, 18:04 UTC
29d 17h
Thu 26 Nov, 18:04 UTC
36d 18h
Thu 3 Dec, 19:00 UTC
FW
43d 17h
Thu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 1 on average
1 / 100
95 / 999
156 / 999
48 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
6 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on C0deX Build&Base Creative?

At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on C0deX Build&Base Creative?

Its tag guides the prediction because C0deX Build&Base Creative's wipe record is too thin to confirm the schedule. Thursday 29 October at 18:04 UTC is when its next wipe is due. The world it runs now dates from 26 days 6 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is C0deX Build&Base Creative?

Last seen 9 days 18 hours ago, C0deX Build&Base Creative is offline at the moment.

How does C0deX Build&Base Creative rank against other Rust servers?

Ranked #15,316 on seven-day player hours, C0deX Build&Base Creative is in the top 70% of all ranked servers.

Rules and settings

Which map does C0deX Build&Base Creative run?

C0deX Build&Base Creative runs a procedural map of size 6,000 with seed 847281, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on C0deX Build&Base Creative?

The name C0deX Build&Base Creative does not specify a gather rate. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does C0deX Build&Base Creative run?

Rust network protocol 2634 and build 166494 is the build C0deX Build&Base Creative runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is C0deX Build&Base Creative online, and how reliable is it?

Offline at the moment: C0deX Build&Base Creative was last seen 9 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.

Where is C0deX Build&Base Creative located?

Nothing about a region comes from C0deX Build&Base Creative. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 34.6.76.50:28015.

Lists and filters

Which Rust Heatmap lists and filters include C0deX Build&Base Creative?

These Rust Heatmap lists include C0deX Build&Base Creative: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on C0deX Build&Base Creative mean?

The game's server browser reads the tags C0deX Build&Base Creative publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join C0deX Build&Base Creative?

Enter client.connect 34.6.76.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.