C0deX Build&Base Creative
Offline 34.6.76.50:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:04 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 0° | – | running | 0 |
| Wed 30 Sep, 12:32 UTC27d ago | 3° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on C0deX Build&Base Creative?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on C0deX Build&Base Creative?
Its tag guides the prediction because C0deX Build&Base Creative's wipe record is too thin to confirm the schedule. Thursday 29 October at 18:04 UTC is when its next wipe is due. The world it runs now dates from 26 days 6 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is C0deX Build&Base Creative?
Last seen 9 days 18 hours ago, C0deX Build&Base Creative is offline at the moment.
How does C0deX Build&Base Creative rank against other Rust servers?
Ranked #15,316 on seven-day player hours, C0deX Build&Base Creative is in the top 70% of all ranked servers.
Rules and settings
Which map does C0deX Build&Base Creative run?
C0deX Build&Base Creative runs a procedural map of size 6,000 with seed 847281, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on C0deX Build&Base Creative?
The name C0deX Build&Base Creative does not specify a gather rate. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does C0deX Build&Base Creative run?
Rust network protocol 2634 and build 166494 is the build C0deX Build&Base Creative runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is C0deX Build&Base Creative online, and how reliable is it?
Offline at the moment: C0deX Build&Base Creative was last seen 9 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.
Where is C0deX Build&Base Creative located?
Nothing about a region comes from C0deX Build&Base Creative. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 34.6.76.50:28015.
Lists and filters
Which Rust Heatmap lists and filters include C0deX Build&Base Creative?
These Rust Heatmap lists include C0deX Build&Base Creative: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on C0deX Build&Base Creative mean?
The game's server browser reads the tags C0deX Build&Base Creative publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join C0deX Build&Base Creative?
Enter client.connect 34.6.76.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.