s1
Offline 34.47.109.63:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:11 UTC25d ago | 5° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on s1?
At their busiest, its recent wipes averaged 5 players. 19 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on s1?
s1 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 17 hours ago the server made the world it is on now.
Player counts
How busy is s1?
Last seen 22 days 7 hours ago, s1 is offline at the moment.
How does s1 rank against other Rust servers?
The top 71% of ranked servers includes s1, at #15,945 for player hours over the last seven days.
Map and rules
Which map does s1 run?
s1 runs a procedural map of size 3,000 with seed 1597, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on s1?
A gather rate is not given in the name s1. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does s1 run?
The build on s1 is Rust network protocol 2634 and build 166586, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is s1 online, and how reliable is it?
s1 is down just now; the last sighting was 22 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is s1 located?
No region is published by s1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 34.47.109.63:28015.
Lists and filters
Which Rust Heatmap lists and filters include s1?
The Rust Heatmap lists that s1 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on s1 mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags s1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join s1?
To join by console, open it with F1 in Rust and enter client.connect 34.47.109.63:28015. Or press Launch Rust on this page, which connects you through Steam.