A Rust Server
Offline 32.217.252.159:27015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:41 UTC25d ago | 0° | – | running | 0 |
| Sat 26 Sep, 14:10 UTC32d ago | 1° | – | 7.3 days | 0 |
| Sat 26 Sep, 02:01 UTC32d ago | 1° | – | 0.5 days | 0 |
| Thu 24 Sep, 00:52 UTC35d ago | 1° | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Rust Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Rust Server?
No next wipe can be predicted: A Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 4 hours ago the server made the world it is on now.
Population
How busy is A Rust Server?
The last time A Rust Server was seen was 20 days 23 hours ago, and it is offline now.
How does A Rust Server rank against other Rust servers?
Ranked #15,923 on seven-day player hours, A Rust Server is in the top 72% of all ranked servers.
Map and rules
Which map does A Rust Server run?
The game generates the procedural map on A Rust Server.
What are the rules and settings on A Rust Server?
The name A Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Rust Server online, and how reliable is it?
Offline at the moment: A Rust Server was last seen 20 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 32.217.252.159:27015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp65 (Max players): The slot count is 65; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join A Rust Server?
Enter client.connect 32.217.252.159:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.