PRIVATE Survivor AI Lab
Offline 31.97.122.1:28115 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:53 UTC21d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PRIVATE Survivor AI Lab?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PRIVATE Survivor AI Lab?
PRIVATE Survivor AI Lab has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 6 hours ago.
Population
How busy is PRIVATE Survivor AI Lab?
Last seen 20 days 16 hours ago, PRIVATE Survivor AI Lab is offline at the moment.
How does PRIVATE Survivor AI Lab rank against other Rust servers?
Player hours over seven days put PRIVATE Survivor AI Lab at #15,880, in the top 72% of ranked servers.
Map and rules
Which map does PRIVATE Survivor AI Lab run?
The game generates the procedural map on PRIVATE Survivor AI Lab.
What are the rules and settings on PRIVATE Survivor AI Lab?
No gather rate appears in the name PRIVATE Survivor AI Lab. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does PRIVATE Survivor AI Lab run?
The build on PRIVATE Survivor AI Lab is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is PRIVATE Survivor AI Lab online, and how reliable is it?
Last seen 20 days 16 hours ago, PRIVATE Survivor AI Lab is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.
Where is PRIVATE Survivor AI Lab located?
Nothing about a region comes from PRIVATE Survivor AI Lab. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 31.97.122.1:28115 is its address.
Tags
Which Rust Heatmap lists and filters include PRIVATE Survivor AI Lab?
Modded Rust servers, by live population are the Rust Heatmap lists that PRIVATE Survivor AI Lab fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PRIVATE Survivor AI Lab mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags PRIVATE Survivor AI Lab publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PRIVATE Survivor AI Lab?
Enter client.connect 31.97.122.1:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.