AmbushMacroZ Development Server (DS)
Offline 31.77.239.152:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on AmbushMacroZ Development Server (DS)?
Its rhythm cannot yet be told: too few of AmbushMacroZ Development Server (DS)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 20 hours ago.
Player counts
How busy is AmbushMacroZ Development Server (DS)?
Last seen 22 days 4 hours ago, AmbushMacroZ Development Server (DS) is offline at the moment.
How does AmbushMacroZ Development Server (DS) rank against other Rust servers?
Ranked #15,962 on seven-day player hours, AmbushMacroZ Development Server (DS) is in the top 71% of all ranked servers.
Map and rules
Which map does AmbushMacroZ Development Server (DS) run?
The game generates the procedural map on AmbushMacroZ Development Server (DS).
What are the rules and settings on AmbushMacroZ Development Server (DS)?
The name AmbushMacroZ Development Server (DS) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does AmbushMacroZ Development Server (DS) run?
Rust network protocol 2634 and build 166652 is the build AmbushMacroZ Development Server (DS) runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is AmbushMacroZ Development Server (DS) online, and how reliable is it?
Offline at the moment: AmbushMacroZ Development Server (DS) was last seen 22 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 5 October 2026.
Where is AmbushMacroZ Development Server (DS) located?
Nothing about a region comes from AmbushMacroZ Development Server (DS). Rust Heatmap shows the location a server states. It does not look up the machine's location. 31.77.239.152:28015 is its address.
Tags
Which Rust Heatmap lists and filters include AmbushMacroZ Development Server (DS)?
Modded Rust servers, by live population are the Rust Heatmap lists that AmbushMacroZ Development Server (DS) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on AmbushMacroZ Development Server (DS) mean?
The game's server browser reads the tags AmbushMacroZ Development Server (DS) publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join AmbushMacroZ Development Server (DS)?
To join by console, open it with F1 in Rust and enter client.connect 31.77.239.152:28015. Or press Launch Rust on this page, which connects you through Steam.