AmbushMacroZ Development Server (DS)
Offline 31.77.239.151:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on AmbushMacroZ Development Server (DS)?
The record of AmbushMacroZ Development Server (DS)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 20 hours ago.
Player counts
How busy is AmbushMacroZ Development Server (DS)?
AmbushMacroZ Development Server (DS) went quiet 22 days 19 hours ago and is offline right now.
How does AmbushMacroZ Development Server (DS) rank against other Rust servers?
Player hours over seven days put AmbushMacroZ Development Server (DS) at #15,961, in the top 71% of ranked servers.
Rules and settings
Which map does AmbushMacroZ Development Server (DS) run?
AmbushMacroZ Development Server (DS) runs a procedural map, which the game generates.
What are the rules and settings on AmbushMacroZ Development Server (DS)?
No gather rate appears in the name AmbushMacroZ Development Server (DS). The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does AmbushMacroZ Development Server (DS) run?
The build on AmbushMacroZ Development Server (DS) is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is AmbushMacroZ Development Server (DS) online, and how reliable is it?
Last seen 22 days 19 hours ago, AmbushMacroZ Development Server (DS) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is AmbushMacroZ Development Server (DS) located?
No region is published by AmbushMacroZ Development Server (DS). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.77.239.151:28015.
Tags
Which Rust Heatmap lists and filters include AmbushMacroZ Development Server (DS)?
These Rust Heatmap lists include AmbushMacroZ Development Server (DS): Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on AmbushMacroZ Development Server (DS) mean?
The game's server browser reads the tags AmbushMacroZ Development Server (DS) publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join AmbushMacroZ Development Server (DS)?
To join by console, open it with F1 in Rust and enter client.connect 31.77.239.151:28015. Or press Launch Rust on this page, which connects you through Steam.