ServerName
Offline 31.77.106.16:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:27 UTC3d ago | 2° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 7 hours ago.
Player counts
How busy is ServerName?
The last time ServerName was seen was 3 days 7 hours ago, and it is offline now. A seven-day average of 2 players, with a peak of 2.
How does ServerName rank against other Rust servers?
The top 46% of ranked servers includes ServerName, at #10,169 for player hours over the last seven days.
Map and rules
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
ServerName is down just now; the last sighting was 3 days 7 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 26 October 2026.
Where is ServerName located?
Nothing about a region comes from ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 31.77.106.16:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 31.77.106.16:28015. Or press Launch Rust on this page, which connects you through Steam.