Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

IKS[211 Devblog]

Offline 31.76.240.161:27015 checked 14d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,072
rank
top 61%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on IKS[211 Devblog]?

IKS[211 Devblog] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days ago the server made the world it is on now.

Player counts

How busy is IKS[211 Devblog]?

The last time IKS[211 Devblog] was seen was 14 days 23 hours ago, and it is offline now.

How does IKS[211 Devblog] rank against other Rust servers?

The top 61% of ranked servers includes IKS[211 Devblog], at #13,072 for player hours over the last seven days.

Map and rules

What are the rules and settings on IKS[211 Devblog]?

A gather rate is not given in the name IKS[211 Devblog]. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does IKS[211 Devblog] run?

The build on IKS[211 Devblog] is Rust network protocol 2164, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is IKS[211 Devblog] online, and how reliable is it?

IKS[211 Devblog] is down just now; the last sighting was 14 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 October 2026.

Where is IKS[211 Devblog] located?

No region is published by IKS[211 Devblog]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 31.76.240.161:27015.

Lists and filters

Which Rust Heatmap lists and filters include IKS[211 Devblog]?

Modded Rust servers, by live population are the Rust Heatmap lists that IKS[211 Devblog] fits. These are the filters that return it on the list: Type: Modded.

What do the server tags on IKS[211 Devblog] mean?

These are the tags IKS[211 Devblog] publishes for the game's server browser to read: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, run the same version: game protocol 2164; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; hb68d7370 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join IKS[211 Devblog]?

To join by console, open it with F1 in Rust and enter client.connect 31.76.240.161:27015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol To join, run the same version: game protocol 2164.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Listed as Modded, since settings or plugins change the game.

Other

hb68d7370
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.