TEST
Offline 31.76.111.229:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:39 UTC5d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on TEST?
TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 12 hours ago the server made the world it is on now.
Player counts
How busy is TEST?
The last time TEST was seen was 4 days 20 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How does TEST rank against other Rust servers?
Ranked #10,983 on seven-day player hours, TEST is in the top 49% of all ranked servers.
Map and rules
Which map does TEST run?
A procedural map, generated by the game, runs on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 is the build TEST runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
TEST is down just now; the last sighting was 4 days 20 hours ago. 5 of 168 hours up over the last 7 full days, which is 3%. It first appears in Rust Heatmap records on 20 October 2026.
Where is TEST located?
A region is not published for TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 31.76.111.229:28015.
Tags
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on TEST mean?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST?
Enter client.connect 31.76.111.229:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.